Commit d57eda01 authored by Pietro Incardona's avatar Pietro Incardona

Fixing examples

parent d93e4a34
......@@ -21,7 +21,7 @@ int main(int argc, char* argv[])
//
// Initialize the library and several objects
//
init_global_v_cluster(&argc,&argv);
openfpm_init(&argc,&argv);
//
// ### WIKI 3 ###
......@@ -152,5 +152,5 @@ int main(int argc, char* argv[])
//
// Deinitialize the library
//
delete_global_v_cluster();
openfpm_finalize();
}
......@@ -37,7 +37,7 @@ int main(int argc, char* argv[])
//
// Initialize the library and several objects
//
init_global_v_cluster(&argc,&argv);
openfpm_init(&argc,&argv);
//
// ### WIKI 4 ###
......@@ -159,5 +159,5 @@ int main(int argc, char* argv[])
//
// Deinitialize the library
//
delete_global_v_cluster();
openfpm_finalize();
}
......@@ -42,8 +42,8 @@ int main(int argc, char* argv[])
// Here we Initialize the library, than we create a uniform random generator between 0 and 1 to to generate particles
// randomly in the domain, we create a Box that define our domain, boundary conditions and ghost
//
init_global_v_cluster(&argc,&argv);
Vcluster & v_cl = *global_v_cluster;
openfpm_init(&argc,&argv);
Vcluster & v_cl = create_vcluster();
typedef Point<2,float> s;
......@@ -197,15 +197,6 @@ int main(int argc, char* argv[])
//
// Deinitialize the library
//
delete_global_v_cluster();
if (v_cl.getProcessUnitID() == 0)
{
std::cout << "Allocated memory at the end \n";
print_alloc();
std::cout << "\n";
std::cout << "\n";
std::cout << "\n";
}
openfpm_finalize();
}
......@@ -36,8 +36,8 @@ int main(int argc, char* argv[])
// * message_on_allocation set a message to print when one allocation is reached, the filename and line number can be used to set a breakpoint and analyze the stacktrace.
// * throw_on_allocation throw when one allocation is reached, producing the termination of the program and a core dump (if no try catch is set-up)
//
init_global_v_cluster(&argc,&argv);
Vcluster & v_cl = *global_v_cluster;
openfpm_init(&argc,&argv);
Vcluster & v_cl = create_vcluster();
throw_on_alloc(10);
// message_on_alloc(10);
......@@ -104,6 +104,6 @@ int main(int argc, char* argv[])
//
// Deinitialize the library
//
delete_global_v_cluster();
openfpm_finalize();
}
......@@ -44,8 +44,8 @@ int main(int argc, char* argv[])
// Here we Initialize the library, than we create a uniform random generator between 0 and 1 to to generate particles
// randomly in the domain, we create a Box that define our domain, boundary conditions, and ghost
//
init_global_v_cluster(&argc,&argv);
Vcluster & v_cl = *global_v_cluster;
openfpm_init(&argc,&argv);
Vcluster & v_cl = create_vcluster();
typedef Point<2,float> s;
......@@ -172,5 +172,5 @@ int main(int argc, char* argv[])
//
// Deinitialize the library
//
delete_global_v_cluster();
openfpm_finalize();
}
......@@ -22,8 +22,8 @@ int main(int argc, char* argv[])
// Here we Initialize the library, we create a Box that define our domain, boundary conditions, ghost
// and the grid size
//
init_global_v_cluster(&argc,&argv);
Vcluster & v_cl = *global_v_cluster;
openfpm_init(&argc,&argv);
Vcluster & v_cl = create_vcluster();
// we create a 128x128x128 Grid iterator
size_t sz[3] = {128,128,128};
......@@ -173,7 +173,7 @@ int main(int argc, char* argv[])
//
// Deinitialize the library
//
delete_global_v_cluster();
openfpm_finalize();
}
......
......@@ -21,8 +21,8 @@ int main(int argc, char* argv[])
// Here we Initialize the library, we create a Box that define our domain, boundary conditions, ghost
// and the grid size
//
init_global_v_cluster(&argc,&argv);
Vcluster & v_cl = *global_v_cluster;
openfpm_init(&argc,&argv);
Vcluster & v_cl = create_vcluster();
// we create a 128x128x128 Grid iterator
size_t sz[3] = {128,128,128};
......@@ -174,6 +174,6 @@ int main(int argc, char* argv[])
//
// Deinitialize the library
//
delete_global_v_cluster();
openfpm_finalize();
}
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